Tourney 2 - Round 1 of voting is over... Round 2 coming up

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That's right... round 1 of voting has expired. We'll start round 2 in a day or two - but I need to know, how are we going to run the randomizing? There's two ideas:

a. Have somebody do the randomizing and just pick the 10 games that we'll play

b. Have everyone pick 10 numbers from say 1 - 30, each vote has a separate random value from 1 to 10 points. I'll randomize the games so each game has a number, match your number votes to my key, then we'll find out which games exist for the tournament. I think this will become more random than the first idea.

I await your opinions - B is ahead of A 4 votes to nil.

-- Gameboy9 (goldengameboy@yahoo.com), October 15, 1999

Answers

my vote is for idea A : make it simple ! Idea B is more complicated for nothing : random is not better with this idea !

-- lagavulin (darre@club-internet.fr), October 15, 1999.

I go for alternate b.

Stig

-- Stig Remnes (sremnes@samsen.com), October 15, 1999.


Oh holycrud, someone picks some darn games and lets get started. :-)

-- Dave Kaupp (info@kaupp.cx), October 15, 1999.

B, and I'm voting for 4,5,10,11,16,17,22,23,28,29

-- Aquatarkus (aquatarkus@digicron.com), October 15, 1999.

B

12,16,29,21,14,7,7,3,3,22

-- Chad (churritz@cts.com), October 15, 1999.



Definitely A. B is superfulous and more unecessary work. Drop your 30 numbers into a hat and pull the first 10 out - or run your random.exe, whatever.

-- Tim Morrow (tjmorrow@bigpond.com), October 16, 1999.

Let's not get into the discussion that numbers picked by a computer can never really be random (at least not in the mathematical definition of the word); for all practical purposes, there really is no difference between having a computer pick 10 numbers (or 10 games, which amounts to the same) and a group of people each picking 10 numbers about which they absolutely have no idea what they stand for. So for convenience's sake, I'd say let somebody or something pick 10 numbers he or she doesn't know what they represent, but if it ties the vote or if it happens to decide the vote or something, I'm willing to help you take the harder way and choose for plan B: 29 3 20 1 4 15 22 7 6 26 (which of course are far less random than any 10 numbers a computer would "choose", although, probably only I would know the meaning of ALL those numbers to me).

Ben Jos.

-- Ben Jos Walbeehm (walbeehm@walbeehm.com), October 16, 1999.


Let's assume we're going to randomize. But it is not very clear if we're picking among the first 30 or among all (about )130.
Once this is decided, alternative B is better, but, to make things clearer (I do not doubt of gb9 fairness !!!), the list "nr - game" should be written in advance, and kept somewhere (a secret page), or hold by someone. I have no problem is giving up my chance of voting, and keep the list (if gb9 has done it), or I can do it by myself (do you trust me !?!? ;-))), then collect you random numbers, match with the games, and post the results.
If someone else is not going to vote, he can keep the same list, for cross checking. Now that I'm thinking to it, using this method, it's better to consider the first 30 only. Do you think it could work...!?!?! Cicca

-- Cicca (cicca@writeme.com), October 18, 1999.

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