beating TG scores but using lower settings ...

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well, here is a good question...only coz it only just happened to me >(

my 1943 score using TG settings (difficulty 8/16) was beaten by someone using standard settings (1/16)...hmmmmm

um, maybe there needs to be some kind of rules set up for this kind of thing or just an alternate TG settings page listing all scores that used TG settings that go in for TG records/scores

anyone ?

-- Krool. (kellyq@ihug.co.nz), November 29, 1998

Answers

re: beating TG scores but using lower settings ...

I've always felt that there should be a better sorting mechanism for scores that use TG settings (that differ from the MAME defaults). This could be solved by adding a checkbox to the score submission page to identify TG compliant scores.

(Since as far as I know, all submitted scores are stored on the server permanently...) the search mechanism would be able to display scores as either highest only (which would include both default & TG setting scores), or TG exclusive scores - eliminating scores that were not flagged as using TG settings.

I also have a question to the TG people (Cubeman), there are a great number of games that have no documented TG settings, how are the official settings to be confirmed? I have checked both Cubeman's list, as well as the 1st edition of the TG publication, yet many games have no documented settings. Steve Krogman seems to flag 100% of the scores he submits as using "TG Settings", yet there is no way to verify what those settings are (should we to assume MAME defaults?)

=angry=

-- Angry (greggg@ix.netcom.com), November 29, 1998.


This should help clear up about TG settings.

Angry is correct. On Mark Longridge's page he does not support all of the roms current to date nor does the TG page because of it being redone at the current moment. I helped iron out a bunch of questions players were having about how to select the correct settings that would be acceptible to Twin Galaxies back a few months ago on this board and I hope that answered them for everyone.

Basically the message explained how I determined a games settings to be used and classed as "TG" settings. The basic philosophy behind this is simple. Any game which has an even number of setting (ex. 1943- difficulty 1-8) set the difficulty to "4" which is in the middle.

Now, some games have 2 settings where one would be set easier then the other. For example: Kangaroo's difficulty setting is either easy of hard and the next setting which is when a free man will be awarded is none, 10k, 10k and 30k, 20k and 40k. In this situation, being that this game is really hard after a few stages, the setting would be "Easy" instead of hard, but getting a free man would have to be slightly harder to "balance" out the two settings. The setting for extra men would be 20k and 40k instead of a easier setting of 10k and 30k. I hope I'm not confusing everyone :^)

Aventually, I will be helping Walter Day update his settings list to keep with all the games available so far on mame. Right now, it's at a stand still for another few weeks because the sight is being redone in a very big way.

If anyone has a problem with knowing what would be the best way to set a games setting please e-mail me and we can disscuss the best possible settings that will comply with TG and Walter Day for his next book.

Regards to all!

** Stephen Krogman **

-- Stephen Krogman (skrogman@concentric.net), December 07, 1998.


I'm just a lazy bugger....... so I use Mame defaults.....

But for games where people have used TG settings I will normally try to remember to lookup the TG settings for those games and use them.

But Angry is correct that Steve K always flags his as TG settings even for games that don't seem to have TG settings. So, 'fess up TGK - where do you find these mysterious TG settings ?!

BeeJay.

PS: I will endeavour to remove my lazy streak from now on - although would it be worth investigating having a store of cfg files setup to TG settings for any newbies to MARP to make use of (and lazy buggers like me for that matter).

-- BeeJay (bjohnstone@cardinal.co.nz), November 29, 1998.


TG Settings

An open letter to all TG and MARP fans:

Hello video game fanatics!

As the Twin Galaxies judge for mame, I've spent a lot of time trying to figure out exactly what the TG Settings should be. For some games there is a historical precedent, set by Walter Day via Twin Galaxies in the early video game contests from 1981 to 1985. He tried to avoid extremely long marathon games, largely to to the fact it was beginning to hurt the health of the players.

A lot of the games that MAME now supports were either too old or too new to be included in those original contests. So, with Walter's permission, I have been working on adding to the original list, to include the best and most popular games first, and to exclude games which I feel are not emulated accurately. This is why you see a lot of scores on MARP which are not documented at http://welcome.to/cubeman

I do watch MARP and look for the TG label on scores, then I carefully watch the INP replay and judge whether or not it is actually using Twin Galaxies settings. Cubeman's INP Gallery http://web.idirect.com/~cubeman/inp.html has the highest level of verification possible and each and every INP was watched in it's entirety.

It is important to me that the players should email me if they wish a MARP score to be considered for publication in the next Twin Galaxies Book. I have assumed consent for the scores labelled TG, but I also would like your real name and hometown and country info. Of course, if a score isn't really TG I don't include it. If you have strong opinions on what the TG settings are for a particular game not already documented, then my all means email me.

As for "Dave's Classics" getting into the INP race, I think I speak for everyone when I say that Chris Moore has done an excellent job with MARP making it the most prolific of the high score pages on the Interent. And as an original participant in the Twin Galaxies contests, I would like to think my own page is the most technically accurate of all the high score pages.

As for Steve (the Krog) Krogman, he is a little over eager to slap on the TG label. Again if any player wants to have their score considered, please tell me and you will be considered. The full rules are on my page :-)

Ok, time for me to get some more 1st place scores!

Respectfully, Mark Longridge Twin Galaxies Emulator Judge

-- Mark Longridge (cubeman@idirect.com), November 29, 1998.


Wow! Mark thinks so too...

Didn't think I was getting too "over eager" with putting TG settings used for each game I play! :) But thanks Mark for pointing it out to me as did a few other players too. :)

Regards,

The "Krog"

-- Stephen Krogman (skrogman@concentric.net), December 07, 1998.



I think I may of answered your question allready...

Let me know if I didn't! :)

PS Your right, in some instances I noted that I set the game to TG settings and there were no settings to even change! I guess it's because I've been so reputitious in typing in TG settings used after each game I just took it for granted! I will go through some my inps and edit the description message to say "no settings to change" if this is the instance.

Regards, Steve "TGK" Krogman

-- Stephen Krogman (skrogman@concentric.net), December 07, 1998.


Krool: I know what you mean...

I understand how Krool feels about this situation. It basically sucks when you put up a kick-ass score set with TG settings and it gets beat by a player who used easier settings.

Here's by philosophy. Play the game on TG settings and share the fame of having your name and accomplishment printed in a book equivelant to Guinness for people to see all around the world! If I had a choice of playing the game really easy and getting a really high score, or playing a game on settings a little bit harder (medium setting) giving me a shot at getting my name in the TG book of world records, I think without being hesitant, I would take the TG settings and claim some fame.

nuff said! :)

Regards, Steve Krogman

-- Stephen Krogman (skrogman@concentric.net), December 07, 1998.


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